CO-DEVELOPMENT FOR REAL-TIME VFX, LIGHTING, DESTRUCTION AND CHARACTER FX

BUILT BY DEVS. serving DEVS.

How We Work
copyright

01 · THE STUDIO

 

A NEW STUDIO.
A SENIOR TEAM.

Founded in 2024, DEVCO is a 30+ person co-development studio spanning VFX, Lighting, Destruction, and Character FX. Built in the US and working globally, we bring experienced teams to ambitious productions around the world.

2024

FOUNDED

30+

ARTISTS & DEVELOPERS

5

AAA IN PRODUCTION

1

AAA title lanched

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copyright 2024

FOUNDED

30+

CO-WORKERS

5

AAA IN PRODUCTION
PS5&PC

1

AAA RELEASED
PS5&PC

02 · co-development

 

BUILT TO EMBED.
STRUCTURED TO DELIVER.

We integrate directly into partner teams, adapting to established pipelines, tools, and review rhythms. Accountable craft leadership, secure production environments, and clear quality gates keep delivery visible, consistent, and on track. The result is delivery that is repeatable by design.

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QUALITY BUILT INTO PRODUCTION Every task passes internal craft and technical reviews before it reaches your team. DISCIPLINE-LED DELIVERY Every engagement has accountable DEVCO leadership responsible for direction, production decisions, consistency, and final delivery. PIPELINE-INTEGRATED
TOOLING
Production tools and workflows built or adapted to fit your pipeline.
Our growing set of proprietary production and artistic tooling works for you, too.
SECURE DEVELOPMENT
ENVIRONMENT
Client IP, builds, and access are protected through managed systems and security controls aligned with ISO 27001.

03 · The Crafts

 

SPECIALIST CRAFTS.
ONE PRODUCTION SYSTEM.

Across VFX, Destruction, Lighting, and CFX, DEVCO Studios applies one production system—combining senior craft ownership, pipeline-integrated workflows, propriatry toooling, continuous review, and delivery built for your engine, visual direction and performance targets.

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vfx Real-time effects for gameplay and cinematics, from realistic simulation to stylized expression.
Houdini Specialists
destruction Houdini-driven destruction, procedural rigs, and layered simulations engineered for real-time production. lighting Gameplay and cinematic lighting shaped for mood, readability, performance, and visual continuity. cfx Character effects for cloth, hair, muscles, and secondary motion using Houdini, Ziva, and custom workflows.
Game Credits

slim ghariani

For more than 25 years, Slim has worked across games, feature films, and episodic production, as an FX artist, technical director, supervisor, department leader, and studio director. His career includes Sony Interactive Entertainment, Blizzard Entertainment, Amazon Game Studios, FuseFX and Technicolor. That cross-industry experience informs DEVCO’s senior-led, production-ready approach.

04 ·leadership

 

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FOUNDER & STUDIO DIRECTOR


05 · productions

 

1 RELEASED.
5 IN PRODUCTION.

Since 2024, DEVCO has supported six AAA productions across PlayStation 5 and PC. Marathon has shipped; five remain in production, each delivered through our co-development model.

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EVERY FRAME EARNS ITS PLACE

From hero moments to ambient detail, we author real-time VFX that hold up at native resolution and ship within budget on console and PC.

REAL-TIME VISUAL EFFECTS

VFX Showroom - OPENING SOON -

BREAK IT BEAUTIFULLY

Fracture, debris, and dust systems engineered for gameplay. Authored offline, optimized for runtime, and tuned to feel as good as they look.

DESTRUCTION & SIMULATION

Destruction Showroom - OPENING SOON -

LIGHT THAT TELLS THE STORY

Mood, readability, and performance in balance. We light environments and cinematics that carry narrative weight without burning your frame budget.

LIGHTING & ATMOSPHERE

Lighting Showroom - OPENING SOON -

MUSCLE. CLOTH. HAIR.
MOTION WITH WEIGHT.

Simulation that moves with the character, not against it. Muscles, Cloth, hair, and secondary motion built to survive gameplay, cinematics, and close-ups.

CHARACTER FX

CFX Showroom - OPENING SOON -

WE BUILD WHAT WE NEED

A look inside our internal tooling. Custom pipelines, automation, and review systems built in-house to keep a lean team shipping at AAA pace.

TOOLS & PIPELINE

DEV Corner - OPENING SOON -
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